DePin: Redefining Cloud Gaming with Edge Computing
Thursday, July 11, 2024 9:38 AM
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Cloud gaming is set to revolutionize the gaming industry by offering high-quality experiences without the need for expensive hardware. DePin aims to address the infrastructure challenges of cloud gaming through edge computing, reducing latency and enhancing responsiveness. Aethir Edge, an AI device, is a key component of DePin’s architecture, enabling high-end, localized computation for seamless gaming. Additionally, partnerships between companies like Flux and YOM within the DePin ecosystem are optimizing cloud gaming services, providing decentralized alternatives to traditional consoles.
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The challenges associated with traditional public WiFi networks, such as cumbersome login processes and security vulnerabilities, have prompted the development of OpenRoaming™ technology. This initiative, spearheaded by the Wireless Broadband Alliance, aims to create a secure and user-friendly WiFi experience. OpenRoaming™ allows users to connect to various WiFi networks without repeated authentication, ensuring encrypted data transmission. Despite the growing number of OpenRoaming™ nodes, which currently stands at over 4 million, it still represents a small fraction of the global public WiFi landscape, indicating significant room for growth.
Roam is uniquely positioned within the OpenRoaming™ alliance as a Web3 IDP project, integrating decentralized identity technology to enhance network access for users and small businesses. With innovative solutions like the Rainier MAX60 router and Roam eSIM, the platform is rapidly expanding its user base, which has surpassed 1.5 million. Roam's community-driven approach and diverse incentive models, including Roam Points and governance tokens, are designed to foster user engagement and support the growth of the OpenRoaming™ network. As Roam continues to bridge Web2 and Web3 technologies, it is set to play a pivotal role in transforming the telecommunications landscape and enhancing connectivity for digital nomads worldwide.
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Helium and Xnet Shift Focus to Wi-Fi in Decentralized Wireless NetworksIn a significant shift within the decentralized wireless network market, Helium and Xnet are now prioritizing Wi-Fi connections over the previously favored 3.5GHz CBRS spectrum band. This change is largely driven by the challenges associated with CBRS, including interference and poor user experience. Mario Di Dio, general manager of Nova Labs' Helium network, emphasized that Wi-Fi, particularly with Passpoint technology, offers a more mature and easier deployment option. This technology, which streamlines Wi-Fi connectivity, has gained widespread support across various devices, making it a more attractive alternative for decentralized network operators.
Both Helium and Xnet have transitioned from encouraging the deployment of costly CBRS radios to promoting the installation of Wi-Fi hotspots, which are significantly less expensive. While the coverage area of Wi-Fi hotspots is generally smaller compared to CBRS sites, this strategy has led to major offloading agreements with prominent wireless network operators. Helium has secured deals with two of the three major 5G operators in the U.S., while Xnet claims to have an agreement with AT&T. These partnerships allow both companies to offload network traffic onto their respective sites, rewarding hotspot operators with cryptocurrency tokens based on the amount of data offloaded.
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a month ago
YOM Partners with io.net to Revolutionize Cloud Gaming ExperienceYOM, a decentralized cloud gaming network, has announced a strategic partnership with io.net, a leading decentralized GPU infrastructure provider. This collaboration aims to enhance YOM's pixel streaming capabilities by utilizing io.net's extensive network of globally distributed GPUs. The partnership is set to widen the accessibility of high-quality gaming experiences, enabling seamless and low-latency delivery of AAA gaming content to players worldwide, while also significantly reducing costs compared to traditional centralized server solutions.
The partnership will allow YOM to leverage io.net's infrastructure to support regions lacking individual nodes and manage overflow during peak traffic. This means that players, regardless of their physical location or network demands, can expect consistent and low-latency gaming experiences. Andrew Pringle, CEO of YOM, emphasized the importance of quickly matching GPU demand across various regions to ensure optimal user experience, stating that their vision of providing accessible AAA gaming experiences at near-zero prices is becoming clearer.
YOM's platform boasts a robust feature set, including voice chat, multiplayer capabilities, and cross-device controls, all while eliminating the need for dedicated gaming consoles. By leveraging a distributed network of gaming machines, YOM aims to deliver low-latency, cost-effective cloud gaming to any device and channel. io.net, with its decentralized physical infrastructure network, democratizes access to GPU compute capacity, making it an ideal partner for YOM's ambitious goals in the rapidly growing gaming market.